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Deuterium and Tritium glitching when Mekanism is installed

Open pierwszymilo opened this issue 9 months ago • 3 comments

Versions:

  • gregtech: gregtechmod-v417.56
  • mekanism: Mekanism-Community-Edition-1.7.10-9.10.42-Core

Description

I've tried both Mekanism official and Community Edition. Whichever version is installed, the textures of deuterium and tritium from Gregtech disappear as they seem to somehow blend with the equals from Mekanism. This wouldn't be that much of a problem but the glitched fluids don't work in fusion reactor.

pierwszymilo avatar Apr 22 '25 00:04 pierwszymilo

GT does not change textures nor fluids itself. Probably it is skipping registration of it if analog in ore dictionary exists. Can you check what mod of bugged fluid/items is? (Using waila/one probe)

TheDarkDnKTv avatar Apr 22 '25 13:04 TheDarkDnKTv

Waila can't give me any informations about the mod that adds these fluids but the display names are 'Liquid Deuterium' and 'Liquid Tritium' which is the same as in Mekanism, so it seems like the fluid is registered by this mod. I've checked liquid name in registry with crafttweaker and the ids are 'liquid:deuterium' and 'liquid:tritium'

pierwszymilo avatar Apr 22 '25 14:04 pierwszymilo

Okay, I will return to that issue once will apply new iteration of fixes

TheDarkDnKTv avatar Apr 22 '25 14:04 TheDarkDnKTv