NuclearScriptableObjectDatabase
NuclearScriptableObjectDatabase copied to clipboard
Database for scriptable objects in Unity using Odin Inspector
I just deleted a DataNode with a lot of manual configuration when trying to clone it. Adding an Undo/Redo feature will also be very interesting. for the moment everything seems...
Current documentation is very sparse. I can't manage to setup properly the database. Could you make some documentation on how to setup properly the database?
Sorting Order to display in SODatabaseWindow and (possibly) order for SODatabase.GetModels