[new feature request] Add skills and passive effects in DLC gift bag 5 The Relics of Rivellon
Your work is marvelous! Thank you for your great work.
And could you add the DLC The Four Relics amour sets bonuses skills and passive effects( or boosters? ), such as:
The Captain's Jaunty Set Charm passive effect, the Captain's Jaunty Hat giving immunity to drunk AND Charm effect offered by Amour Set.
Vulture Armor Set pray skill !!! See attachment.
The Cuirass of Contamination granting Mneumonic and set skill.
The Devourer's Heart sets the Deathleech status effect and set skill.
……
4 sets all give 2-3 passive skills or effects…
These set skills and passive effect I could not add to equipment with lastest version of Editor, I am not able to find them in the list.
Besides, can we add the skill of ememy and unique item skill (passive effects, eg. Source Purge) to the equipment? ; )

Do you have a savegame with those items ? Or at least some of them, so I can take a look.
For ennemy skills, yes it is possible to add them. I don't know for unique item skills, maybe.
Do you have a savegame with those items ? Or at least some of them, so I can take a look.
For ennemy skills, yes it is possible to add them. I don't know for unique item skills, maybe.
Sorry for my late reply. I am glad to upload the savegame with some DLC equipments for you, as I havn't beaten the game. ; ) Wait for me some time.
I was able to find only one active skill so far. For passive skills, I don't know if it's possible to add them, they seem to be tied to the items.
I added some enemy skills in version 1.1.0.0.
That's so great and I will test with version 1.1.0.0. Thank you very much. And here's the savadata and screenshots, hope it will help you find the skills, As I havn't beaten the game, there are just some DLC equipments. : ) sample - 82h37m.zip ]
Passives seems to be status effects granted by the items. I'm affraid I can't do much about them.
I added "Summon Dragonling", "Vulture's Prayer" and "Flight" skills.
Datas.zip contains updated files. Just past them in your GlEd installation (version 1.1.0.1)
It's amazing for your great work. O(∩_∩)O~ I have checked the addskill function the first time(version 1.1.0.1 + Datas) and find some skills which are still missing. 1 Bless of Alexander, a spell to bless with AOE instead of single target 2 Resurrection of Alexander (maybe this one? https://divinity.fandom.com/wiki/Resurrect_(DOS_EE)) You may find the 2 skills in my savadata, and I have attach the screenshot for your reference.
3 Control_Voidwoken: https://divinity.fandom.com/wiki/Control_Voidwoken I will get this ↑ skillbook in the last chapter and will upload my savadata if I beat the game.
Some skills seems to be able to added... ↓ Maybe not... I am not sure...
Heaven's Blessing: https://divinity.fandom.com/wiki/Heaven%27s_Blessing
Here're 2 lists for your reference:
1 https://divinity.fandom.com/wiki/Category:Divinity:_Original_Sin_Enhanced_Edition ← Many good skills from enemy
2 https://divinity.fandom.com/wiki/Category:Original_Sin_2_skills

I added "Alexandar's Blessing", "Resurrect (Alexandar)", and "Control Voidwoken".
UpdatedSkills.zip contains the updated files.
Great, let me test. And at last, I am curious about the following Summon skills in Wiki: https://divinity.fandom.com/wiki/Category:Divinity:_Original_Sin_Enhanced_Edition
Summon Air Elemental (DOS EE) Summon Earth Elemental (DOS EE) Summon Fire Elemental (DOS EE) Summon Ice Elemental (DOS EE) Summon Poison Slug (DOS EE) Summon Spider (DOS EE) Summon Armoured Undead Decapitator (DOS EE) Summon Undead Warrior (DOS EE) Summon Wolf (DOS EE)
Could we add them to the list as well? I hope this question will not take you much time, thank you. : )
This page is about the first game. Unless I miss something, in the second game you can control the summoning element by targetting the appropriate surface or by using one of the infusion skill. All those skills are in the list already.
Got it, thank you. I have checked all the skills for more than 6 hours, and finally find the last missing skill. Deafening Shriek This skill does not come in a skillbook. In Act IV, break the Terrarium found in Lord Kemm's Garden (X:193 Y:230) and consume the Wailing Mandrake. https://steamuserimages-a.akamaihd.net/ugc/866238451806674628/EEA4BEB685DE62BD90B8EEF3BE9FB40A4AE1865E/ Haha, your work is nearly perfect now. ; )
Deafening Shriek is in the list.
Deafening Shriek is in the list.
Oh~ That's great! I have checked again and find it in the special skills part. I am so sorry for my mistake. As for the editor, I think it's perfect now. ; )
Hi, NovFR I played the game for hours and find there are still some skills which can be added to the list (from summon monster ). However it is no longer that important and I don't wanna take you much time. I’m very sorry that I keep asking you to modify the code. So I wonder if I can do it myself and participate in your open source project. Maybe I just need to find the Skill ID such as Projectile_Fireball? Could you guide us how to find the skill code if it is not that complex so that we could look for the codes and help you complete the list. If it's complicated or hard to describe clearly, it doesn't matter at all. Please don't spend too much time on explanations. Thank you for everything you have done for us all. ; )
If you have the skill in your savegame, it is easy: the skill identifier is displayed directly; you'll find all the unkown skills in the "Unknown" category.
If you don't have it, well that's another story. You can try to find the skill in the Divinity Engine or unpack the game files (Game.pak if I remember correcly) and look into the files Public/Shared/Stats/Generated/Data/Skill_*.txt. Inside you'll find definitions like this one:
new entry "Projectile_ChainHeal" type "SkillData" data "SkillType" "Projectile" data "ForGameMaster" "Yes" ...
In this example, the skill identifier is "Projectile_ChainHeal". However, with this method, it's not always easy to find a particular skill with only its display name (the name you have ingame) There is maybe better methods but that's basically what I'm doing.
Note that I intentionally ignored many skills. Some are only variations of the player's skills, while others are not very useful or not meant to be used (like Alexandar's Resurrection)
No problem and let me help you. Um... You missed a skill: new entry Target_BloodInfusion I will keep checking the skill identifier and tell you if I have successfully find a proper one.
"Blood Infusion" (Target_BloodInfusion) added. I also added "Staff of Magus" (Projectile_StaffOfMagus) and "Bull Rush" (Rush_BullRush)
It's amazing for your great work. O(∩_∩)O~ I have checked the addskill function the first time(version 1.1.0.1 + Datas) and find some skills which are still missing. 1 Bless of Alexander, a spell to bless with AOE instead of single target 2 Resurrection of Alexander (maybe this one? https://divinity.fandom.com/wiki/Resurrect_(DOS_EE)) You may find the 2 skills in my savadata, and I have attach the screenshot for your reference.
3 Control_Voidwoken: https://divinity.fandom.com/wiki/Control_Voidwoken I will get this ↑ skillbook in the last chapter and will upload my savadata if I beat the game.
Some skills seems to be able to added... ↓ Maybe not... I am not sure... Heaven's Blessing: https://divinity.fandom.com/wiki/Heaven%27s_Blessing Here're 2 lists for your reference: 1 https://divinity.fandom.com/wiki/Category:Divinity:_Original_Sin_Enhanced_Edition ← Many good skills from enemy 2 https://divinity.fandom.com/wiki/Category:Original_Sin_2_skills
How did you get alexander in the party? like how could i get other npcs to join to see what skills they might have, i'd be very interested in andras from the graveyard
It's amazing for your great work. O(∩_∩)O~ I have checked the addskill function the first time(version 1.1.0.1 + Datas) and find some skills which are still missing. 1 Bless of Alexander, a spell to bless with AOE instead of single target 2 Resurrection of Alexander (maybe this one? https://divinity.fandom.com/wiki/Resurrect_(DOS_EE)) You may find the 2 skills in my savadata, and I have attach the screenshot for your reference. 3 Control_Voidwoken: https://divinity.fandom.com/wiki/Control_Voidwoken I will get this ↑ skillbook in the last chapter and will upload my savadata if I beat the game. Some skills seems to be able to added... ↓ Maybe not... I am not sure... Heaven's Blessing: https://divinity.fandom.com/wiki/Heaven%27s_Blessing Here're 2 lists for your reference: 1 https://divinity.fandom.com/wiki/Category:Divinity:_Original_Sin_Enhanced_Edition ← Many good skills from enemy 2 https://divinity.fandom.com/wiki/Category:Original_Sin_2_skills
How did you get alexander in the party? like how could i get other npcs to join to see what skills they might have, i'd be very interested in andras from the graveyard
Haha, Transfer the NPCs with the 4 pyramid stones.