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Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib

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I was trying to draw scaled textures and I was not able to. While `DrawTexture` works, any of the other texture drawing methods that allow for scaling seem to be...

As the title says, is there any possibility building a project using `raylib-zig` to wasm ? Any examples of how to accomplish this?

Hi, I have tried using this library, here are the issues I've had with latest zig dev: first , there is a compilation error in lib.zig line 65 something to...

I'm a newbie use new zig dev version 0.12.3xxx I don't know emscripten so all comment ... Update raylib-zig please, Like it T_T

Currently, the build script uses `lib/raylib-zig.zig`. We should replace that `/` with a return value from `std.fs.path.join`. I also think the `TODO` comment in `build.zig` can be addressed without too...

I would like to use the wayland build flag as to not run in xwayland and i cannot find it for the life of me im sorry for the newbie...

Hello, I'm trying to build my raylib-zig project, that is working fine if I build it for my OS (Windows), to wasm. When I run ``zig build -Dtarget=wasm32-emscripten --sysroot C:\emsdk\upstream\emscripten``...

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Hey all! Sorry if this is a newbie question, but I am trying to figure out if there's an out of the box way to compile this as dynamic library?...

`zig fetch` supported both in latest stable (0.13.0) and master (0.14.0-dev.130) as of writing

attempting to build the project created by project_setup.sh with the provided command gives the following output ``` install └─ run ../../git/emsdk/upstream/emscripten/emcc └─ zig build-lib Project Debug wasm32-emscripten └─ zig build-lib...