Support Metin2 .gr2 animations
Hey Mr Norbyte. The tool successfully converts metin2 .gr2 meshes and .gr2 animations to .dae format.I can succesfuly open .dae mesh inside blender. I see the full skeleton and mesh with weight paint, which is completely perfect.
Now its time to .gr2 animations.I open .dae mesh with notepad++ and copy geometries ,controllers, visual scenes,I am paste into .dae animation.I am import the .dae file i see the mesh and skeleton completely, when i play the animation mesh and skeleton does not matching animation is messed up.
I think skeleton weight paint is good, problem is animation doesnt know which bone to stick it and play it.
Thank you Mr Norbyte.
@Norbyte how can I contact wtih you any discord or something ?
@Tuqayqokce09 Did you import animation gr2 to 3ds Max ? and I see you have sdk exporter granny version 2.12.0.2 where you find it ?
https://forum.xentax.com/viewtopic.php?f=16&t=22277 this program works fine
its a plugin for noesis https://richwhitehouse.com/index.php?content=inc_projects.php
@Tuqayqokce09 do you have gr2 2.12 exporter for 3ds max? I have seen you used it. Could you please share it?