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LSX to LSF conversion works, but it breaks the game.

Open flaffy1468 opened this issue 2 years ago • 1 comments

I am attempting to create a mod located in the 'Gustav/mods/Gustav' folder. My main objective is to make the unique tags that are typically assigned to barbarians available for the fighter tag. However, when I perform a conversion from LSF to LSX and then back to LSF without modifying the original file, it results in game-breaking issues. Specifically, I am unable to start a conversation with Shadowheart when she's trapped in the pod. On the other hand, if I create a mod with no changes, essentially taking the original LSF file and converting it, it works as intended. I suspect that this problem may be related to the new patch. For reference, the file in question is located here: 'Gustav\Mods\Gustav\Story\DialogsBinary\Tutorial\TUT_TransformChamber_PodGirl.lsf.'

flaffy1468 avatar Dec 04 '23 13:12 flaffy1468

I'm not sure if it's the same issue you're having or not, but I was also having issues editing dialog files and it locking up when trying to start a conversation. I came across this post however: https://github.com/Norbyte/lslib/issues/183#issuecomment-1734582469 and after editing the file accordingly I am now able to start the conversation properly.

Seems like something changed after patch 2 that could be affecting the conversion between LSX and LSF.

edisnooM avatar Dec 10 '23 20:12 edisnooM