blah
blah copied to clipboard
A small 2d c++ game framework
Ideally this method is meant to return a reasonable value to scale Gui based on the user's desktop and whether they have a high dpi monitor. On windows this feels...
so i tried out the sample application from the readme and it ran fine with D3D11. but when i tried to run it with OpenGL, it just doesn't work. this...
Status
How's things in C++ land? Seems like you've currently gotten back into C# programming of late? Just curious as I still think about your dev streams and this project pretty...