dfterm3
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Remote Dwarf Fortress playing
src/Control/Lens/Internal/Exception.hs:165:3: ‘typeOf’ is not a (visible) method of class ‘Typeable’ src/Control/Lens/Internal/Exception.hs:168:14: ‘typeOf’ is not a (visible) method of class ‘Typeable’ Failed to install lens-3.10.3 ghc 7.8.3
I add add_subdirectory (dfterm3-plugin) to the end of dfhack/plugins/CMakeLists.txt and try compile, but linker fails: Linking CXX shared module dfterm3.plug.so Undefined symbols for architecture i386: "_SDL_PushEvent", referenced from: _plugin_init in...
Additionally, Dfhack console cannot be used. This is caused by Dfterm3 and Dfhack trying to use the same terminal and things going awry.
There is probably a way to do this with a DFHack plugin that disables certain menu options. Allowing these actions locally would be tricky (except for exiting, which can be...
Dfterm3 at the moment ships with cootue curses square TTF font (with the author having given me permission to bundle it). Apparently sand is not shown properly on Chrome: http://www.bay12forums.com/smf/index.php?topic=129995.msg5277557#msg5277557...
This issue is to remind me to implement alternative way of feeding input to Dwarf Fortress that also works in PRINT_MODE:TEXT The importance is that this makes running headless Dwarf...
http://24.192.11.199:8080/playing/# Pressing shift (just shift) zooms directly to a certain location. This means that < and > also don't work because they require pressing "shift" first. One possibility is that...
it would be great if i could whitelist ips that could connect to the server i'm running.
It appears that it is a terrible problem that just anyone can control everything. By "scriptable player control" I'm thinking of letting server admins implement something similar to IRC bots....
I cannot be sure, but I suspect the web interface itself is a major source of perceived lag. The current display is implemented as a two dimensional grid of -objects...