AmalgamEngine
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Windows message dropping above certain client count
On localhost windows, we only seem to be able to hit ~65 clients before the server stops receiving messages from the first connections. Things work fine with the remote linux server, so I haven't looked into it any further.
- Client keeps sending heartbeats, but server stops receiving them
- Waiting between connections doesn't help
- Constantly getting NoWaitingData once server stops receiving (not being blocked)
- Polling before every receive doesn't work
- Seems to always happen at 65 clients
- Confirmed only happens on windows