NeoAxisEngine
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Add support for Mac (macOS)
I'm opening this issue to track the status of Mac (macOS) support in NeoAxis. This comes in 2 main parts:
- [ ] macOS support for exported games
- [ ] macOS support for the editor
After basic macOS support is in NeoAxis, there is also the matter of porting the engine for Apple Silicon (ARM64) platforms.
- [ ] Apple Silicon support for exported games
- [ ] Apple Silicon support for the editor