nativescript-cli
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Command-line interface for building NativeScript apps
Hello, We building our IOS release app with following command: `tns build ios --clean --for-device --env.aot --env.report --env.hiddenSourceMap --certificate keychain.p12 --certificatePassword ${IOSKEYCHAINPASS} --release --provision $uuid` We have a lot of...
**Environment** Provide version numbers for the following components (information can be retrieved by running `tns info` in your project folder or by inspecting the `package.json` of the project): - CLI:...
**Environment** - CLI: 6.2.2 - Cross-platform modules: 6.2.1 - Android Runtime: 6.2.0 - iOS Runtime: n/a - Plugin(s): **Describe the bug && Reproduction** I'm experiencing the same issue outlined in...
The article below explains the need to have two seperate android apps for debug and release purposes in order to keep the analytics data clean. https://firebase.googleblog.com/2016/08/organizing-your-firebase-enabled-android-app-builds.html?m=1 ` defaultConfig { applicationId...
**Environment** Provide version numbers for the following components (information can be retrieved by running `tns info` in your project folder or by inspecting the `package.json` of the project): - CLI:...
NS 8.0.7 Xcode 12.4 Every time I run ns debug ios the app compiles fine and runs on the simulator. If I open Chrome to start the debugging process with...
This is the same problem as #3046 but when using the `build.xconfig` file to supply provisioning instead of the CLI options. I'm using CLI 3.3 and have the following setup...
Nativescript 8.0.7 Xcode 12.4 Webpack 5.0.0-beta.0 Editing the webpack.config.js file does not push changes to simulator on debug. Any changes to the webpack.config.js file are ignored after running ns debug...
I was following the 'tutorial/instructions' for creating a new project, from template. Used the command `ns create HelloWorld --template @nativescript/template-hello-world-ts` Did clean, and then did preview. Everything looks to work...
## Overview iOS App Extensions feature enables adding extension via NativeScript plugins or with adding `extensions` folder inside `App_Resources/iOS/`. The extension should be created and developed inside Xcode. Once the...