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A Godot plugin to read Arduino serial input

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There are devices, such as the Arduino 33 BLE Sense, whose serial communication requires hardware-level flow control. Currently I can not find how to accomplish this within the plugin (nor...

On Windows 10, I get the following., from a fresh download of the code from GitHub. Godot Engine v3.2.2.stable.official (c) 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors. --- GDScript...

I would be nice to have a way to cross compile everything on one computer. Docker could be a solution.

enhancement

I tried to build Linux binary. The library built successfully >Distro: Pop OS (based Ubuntu 21.20) >Godot 3.4.1.stable but got this error when running the project > E 0:00:00.540 init_library:...

The libsercomm dependency is now a part of the vcpkg repo. https://github.com/microsoft/vcpkg/pull/21105 This means we could potentially just get it from there instead of trying to build it ourselves.

Is there a way to have this plugin working with Max OS ?

As a user of GDSercommPlugin I want to be able to download the plugin from Godot Marketplace when integrating it in my game. What do we need to address before...

The steps in the instructions does not build the binaries properly **Building steps** ``` git clone --depth=1 [email protected]:Superwaitsum/GDSercomm.git cd GDSercomm/ git clone --depth=1 [email protected]:GodotNativeTools/godot_headers.git git clone --depth=1 [email protected]:ingeniamc/sercomm.git cd sercomm/...