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Volumetric Lighting Smears away in minetest

Open usermaf opened this issue 2 years ago • 2 comments

Volumetric Lighting will appear, but fades away during movement legacy fog mode seems to be stable.

DXVK commit: https://github.com/NVIDIAGameWorks/dxvk-remix/commit/c54cfa20155d4725402462a5ccb7cacec88a97f7. Bridge commit: https://github.com/NVIDIAGameWorks/bridge-remix/commit/0903dd042d54545a7a7657db877d39bd17011b9b

GPU: RTX 2060 GPU Driver: 537.42 Game Version: 5.4.1 From: Other/Minetest Forums.

NvRemixBridge.log d3d9.log minecraft java_d3d9.log rtxconf (2).txt

Steps to reproduce: Make a world. Enable volumetric lighting in that minetest world.

https://github.com/NVIDIAGameWorks/rtx-remix/assets/134753907/435ff5a6-cd02-49ee-bcbc-57415aafbfe6

usermaf avatar Oct 25 '23 19:10 usermaf

REMIX-2280 for tracking.

anon-apple avatar Oct 25 '23 21:10 anon-apple

I am not able to reproduce this with a clean config, might be caused by misconfiguration.

Kamilkampfwagen-II avatar Nov 28 '23 06:11 Kamilkampfwagen-II