Path-Tracing-SDK icon indicating copy to clipboard operation
Path-Tracing-SDK copied to clipboard

Request: Include/integrate DMM support and add a simple DMM mesh to a scene..

Open oscarbg opened this issue 2 years ago • 2 comments

Hi, Since path tracing sdk is a phenomenal example of use of new Ada features (SER, DLSS3 frame gen and OMM) would also like to see integrated support for new Ada DMM tech.. both D3D12 and Vulkan API DMM support..

I know there are very early days for DMM tech as the vulkan extension is provisional (beta) still and D3D12 supports appears to have been just released (via NVAPI 535 release which adds D3d12 dmm entrypoints)..

Once added the tech integrate say for ex. a “crab DMM mesh” into one of the existing scenes.. Thanks..

oscarbg avatar Jul 13 '23 07:07 oscarbg

Although the glTF 2.0 format does not yet have an official extension for displacement.

It would be great to be able to already define displacement properties in a Donut scene, at least in the form of a MaterialPatch.

SamuelTallet avatar Oct 01 '23 21:10 SamuelTallet