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Compiler error when disabling USE_SELF_COLLISION_SORT in DX solver

Open KevinGliewe opened this issue 5 years ago • 0 comments

There are multible Compiler Errors when Setting USE_SELF_COLLISION_SORT to 0.

https://github.com/NVIDIAGameWorks/NvCloth/blob/145cd88fcd3ab3e16862b90c932175a5b6e17636/NvCloth/src/dx/DxSolverKernel.hlsl#L1381

undeclared identifier 'i' https://github.com/NVIDIAGameWorks/NvCloth/blob/145cd88fcd3ab3e16862b90c932175a5b6e17636/NvCloth/src/dx/DxSolverKernel.hlsl#L1566

undeclared identifier 'cdistSq' https://github.com/NVIDIAGameWorks/NvCloth/blob/145cd88fcd3ab3e16862b90c932175a5b6e17636/NvCloth/src/dx/DxSolverKernel.hlsl#L1619

undeclared identifier 'cellStartOffset' https://github.com/NVIDIAGameWorks/NvCloth/blob/145cd88fcd3ab3e16862b90c932175a5b6e17636/NvCloth/src/dx/DxSolverKernel.hlsl#L1672

KevinGliewe avatar Feb 20 '20 14:02 KevinGliewe