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Results 6 NRDSample issues
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I am trying to use NRD for referencePT in 《ray tracing gem2》 chapter14. Now it works for opaque object. But there seems no NRD sample code for transparency. Any helps?...

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Hi, We see ghost in final denoised image in our integration when rotating the camera. 1 difference in validation > DIFF FRAMES/SPEC FRAMES image between NRDSample and our integration we...

I use these to build: mkdir build cd build; cmake .. make -j2 [ FAIL ] SPIRV TraceAmbient.cs.hlsl {main} {} dxc: ./external/SPIRV-Tools/source/opt/pass.cpp:145: uint32_t spvtools::opt::Pass::GenerateCopy(spvtools::opt::Instruction*, uint32_t, spvtools::opt::Instruction*): Assertion `false && "Don't...

I am adding real-time denoising support to my CPU(Yes CPU) path tracer. I already have [Optix denoising](https://youtu.be/1HkIzjv6vLg) running and it works like a charm. Now i need a solution for...

I generated **NRDSample.sln** solution using cmake: **cmake -G "Visual Studio 17 2022" -A x64** Build passes but when I launch the sample i get these errors: _NRI::INFO(DeviceD3D12.cpp:231) - D3D12::NVIDIA GeForce...

Hello Dzhdan, Hope you been keeping well. I am implementing Checkerboard for GI (gDiffCheckerboard =1, gSpecCheckerboard = 0). The total combined is 1 path per pixel or 0.5 rpp (Not...

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