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Improve world regeneration command.

Open TraceLTRC opened this issue 3 years ago • 4 comments

Fixes #2783, also fixes an unwanted behaviour where the spawn on regenerated worlds stays the same when providing a new seed.

When fixing #2783, I don't know if I'm allowed to modify the classes in the API package. If this shouldn't happen, we could always make the deleteWorldFolder boolean to keep the paper config instead of deleting all files in the directory if set to false.

TraceLTRC avatar Aug 14 '22 19:08 TraceLTRC

hi this is very nice thing, why it's not approved yet ?

FakEEE14 avatar Feb 01 '23 20:02 FakEEE14

We are trying to get development back on track internally. As soon as we can review the code as a team this will get merged :)

zax71 avatar Feb 01 '23 21:02 zax71

thanks sir

FakEEE14 avatar Feb 01 '23 21:02 FakEEE14

Any update in this case? I would greatly appreciate this improvement :D

pjindras avatar Apr 03 '24 15:04 pjindras