sdlcl
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SDL Compatibility Library
As I have just found some games do crash due to unmet OSS library dependency when used with SDLCL. **Unreal Tournement 2004**'s inexplicable crash https://github.com/MrAlert/sdlcl/issues/15 and **Quake 4**'s SMP-accelerated client...
Hello, I am interested in using the library with Enemy Territory: Quake Wars on Ubuntu Mate 17.10. Can I get some compiling and usage instruction, please? Thank you very much!...
I had previously managed to run Rune without any issue, even in fullscreen windowed mode but with the latest build, the game now segfaults: ``` (gdb) run Starting program: /media/data/games/rune/System/rune-bin...
Hey, thank you for this great project, I've got it compiled and running pretty nice so far with some minor issues. The game I am using is Enemy Territory Quake...
For some reason enabling multisampling would crash the Quake 4 under Wayland. However error doesn't present in Xorg session. Here is startup log: ``` Quake4 V1.4.2 linux-x86 Jun 15 2007...
As I have made a fresh Ubuntu 18.04 installation, I am unsure about dependencies for compiling for 32 bit applications in 64 bit system. Also, is it possible to make...
Greetings @MrAlert, It would be nice to have copy/paste text from clipboard function for SDLCL. I believe SDL2 has that function considering Valve titles allows copy/paste text from/to console. Following...
There seems to be a few issues with bitmap graphics on Mac OS X. The `testbitmap` application bundled with SDL 1.2: SDL 1.2: SDLCL: The `testalpha` application bundled with SDL...
https://github.com/rofl0r/openDOW ``` LD_LIBRARY_PATH=~/sdlcl ./spriteview.out ```  ``` ./spriteview.out ``` 
Trying to run Jamestown and it crashes with: ``` ./Jamestown-x86: symbol lookup error: ./Jamestown-x86: undefined symbol: SDL_GetWMInfo ``` Output of nm -D ./Jamestown-x86 ``` U SDL_CreateMutex U SDL_CreateThread U SDL_DestroyMutex...