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ECS graphics are misaligned

Open IsaacLic opened this issue 5 years ago • 0 comments

Entity sprites don't line up properly with their collision meshes. This PR added code to fix that, but it is still slightly off.

How to reproduce

  • In DestinationSol\engine\src\main\resources\debugOptions.ini, set drawPhysicBorders to be true
  • Run the game
  • You should see the collision meshes of each object. There should be a golden asteroid visible with an inaccurate collision mesh.

IsaacLic avatar Aug 24 '20 16:08 IsaacLic