FlowGraph
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Variable support in the graph, passing variables to nodes
There are plans but there's no reliable timeframe. It's not obvious which way to choose as a proper solution for all (at least most of) the projects. It could be
- blueprint-based variables
- blackboard-style
- blueprint-style, but using a method similar to @ryanjon2040 pull request: https://github.com/MothCocoon/FlowGraph/pull/86
- also might take inspiration from StateTree implementation in UE5
Flow Graph solution would need include support for UObject references.