MonoMod.Common icon indicating copy to clipboard operation
MonoMod.Common copied to clipboard

Common code used by MonoMod and other .NET modding libraries. Not to be confused with MonoMod.Utils (for mods).

Results 11 MonoMod.Common issues
Sort by recently updated
recently updated
newest added

See: https://github.com/SlopCrew/SlopCrew/issues/134 My mod [Slop Crew](https://github.com/SlopCrew/SlopCrew) uses DynDll to load GameNetworkingSockets inside of Unity. When the path to the library contains non-ASCII characters, a cryptic error is thrown: ``` [Error...

## Application Details - **Target Framework**: .NET 8 - **Previous Framework**: .NET 6 The application is an ASP.NET Core web API that uses the `MonoMod.Common` library and the `Softwarehelden.Transactions.Oletx` library...

I found this problem on UnityEditor on macOS with Harmony. I tried to mod assemblies but unity crashes because of this problem. **Test Code** ``` using System; using MonoMod.Utils; namespace...

I am trying to use Harmony to apply some patches, however it seems to be getting stuck in an infinite loop while attempting to get the function pointer for the...

stacktrace ``` System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileLoadException: Could not load file or assembly 'MonoMod.Common, Version=22.3.5.1, Culture=neutral, PublicKeyToken=null'. Operation is not supported. (0x80131515)...

Hi, is there any plans for the .NET 7 to be supported ? We're actually using Harmony in one of our unit testing stack to patch some methods (that we...

This PR introduces `MethodDesc` parsing for .NET Core 3.0+, which can be opt out of by setting the environment variable `MONOMOD_RUNTIMEDETOUR_NETCORE30PLUS_OLDFTNPTR` to `1`. Quoting myself from the MonoMod Discord server:...