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BloomCombine.fx does not work in NeonShooter

Open rccarlson opened this issue 10 months ago • 1 comments

For some reason, the bloom effect is not working in the NeonShooter sample. All stages work until the final combine step, where the s1 sampler is all black and does not combine with the blurred layer.

rccarlson avatar Mar 04 '25 02:03 rccarlson

Solution: https://community.monogame.net/t/how-to-achieve-a-bloom-effect-on-2d-textures/2614/8

rccarlson avatar Mar 04 '25 22:03 rccarlson