rprogress
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Customisable radial progress bars for FiveM
Changed code to RegisterNUICallback('progress_minigame_input', function(data, cb) if(not MiniGameCompleted) then if OnComplete ~= nil then OnComplete(data.success == true) end StopAnimation() MiniGameCompleted = true end cb('ok') end)
You can't really start a minigame one after another, they have to have a Wait between them to work correctly, otherways new minigame will not be shown.
