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Fix boundary enforcement in mesh generation in 2D

Open corentin-prigent opened this issue 1 year ago • 0 comments

This updates fixes function MMG2D_cutEdge, where the computation of relative position of points with respect to a triangle was not properly computed.

Thanks to Maya Kraft for pointing out the problem. Link to forum message

corentin-prigent avatar Mar 21 '25 10:03 corentin-prigent