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Telepathy Transport, 7000 port issue

Open ibrahimAlbyrk opened this issue 1 year ago • 6 comments

I'm not sure if this is a bug. When I change the port to 7777, there is no problem, but when I change it to 7000, it gives an error. I don't actively use this port anywhere else. It was working before. The problem occurred when I upgraded the mirror to v95. When I change the port to something else, there is no problem, only 7000 causes the problem.

image

  • OS: Windows
  • Build target: Windows
  • Unity version: Unity 6 LTS
  • Mirror branch: Master V95

ibrahimAlbyrk avatar Oct 21 '24 13:10 ibrahimAlbyrk

I changed the port to 7777 and started the server, as I said it did not give any errors, but this time when the client connected it started giving the same error.

ibrahimAlbyrk avatar Oct 21 '24 13:10 ibrahimAlbyrk

please post all the errors

miwarnec avatar Oct 28 '24 21:10 miwarnec

There is no other error. The only error I received is the error in the picture.

I opened a new project and tested it, if you want you can test it too. When using Insight, when you start the game in the masterServer scene, this line gives an error. When the mirror version is old, it does not give an error, when I use v93 and above, this error occurs.

ibrahimAlbyrk avatar Oct 28 '24 21:10 ibrahimAlbyrk

Let me correct; I misunderstood the problem at first. It is not related to the port. It appears when you update the mirror version in any case.

ibrahimAlbyrk avatar Oct 28 '24 21:10 ibrahimAlbyrk

Let me correct; I misunderstood the problem at first. It is not related to the port. It appears when you update the mirror version in any case.

Hi @ibrahimAlbyrk , is the problem still ocurring, or it just appear on updating the package? It'll be okay if I freshly add Mirror to my Unity 6 project, am I right?

centhoang avatar Feb 24 '25 03:02 centhoang

@centhoang , I spent a few days looking into this error and then I passed it in order not to waste time. I was getting this error when I updated the mirror version. My unity version is already 6. I don't know if they fixed this error. I haven't tried the latest version yet.

It'll be okay if I freshly add Mirror to my Unity 6 project, am I right?

I don't know if the latest version has this problem. As I said, I didn't test it, but maybe it's a mistake on my part. If you want, try it. I'd be happy if you let me know the result.

ibrahimAlbyrk avatar Feb 24 '25 04:02 ibrahimAlbyrk