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Feature Request: Be able to use {slime_chunk} in multiplayer.

Open WaffleDevs opened this issue 3 years ago • 2 comments

This could be done with a flag requiring the worlds seed.

WaffleDevs avatar May 17 '22 21:05 WaffleDevs

I would like to add on to this. Being able to set or override the seed. So that even if the server doesn't show its seed, and you have the world seed anyways, then you can still see slime chunks without the server ever giving a seed. Maybe something like {slime_chunk:<seed>} or {slime_chunk -s<seed>}

Pepsied-5229 avatar Dec 29 '23 23:12 Pepsied-5229

I've added this in the v4 betas. You can access the betas in my discord server, I'm hoping to get v4 to a release state (or at least good enough for modrinth/cf beta) soon tm.

Minenash avatar May 01 '24 08:05 Minenash

Since the v4 betas are now on Modrinth and Curseforge, I can officially close this!

Minenash avatar Sep 12 '24 19:09 Minenash