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Random enhancements (Programmable Controller peripheral)

Open Hiranus opened this issue 10 years ago • 1 comments

It would be nice if seismic sensor worked with other oil types. Simple "Oil was found" will do. Shouldn't Gas Lift work with vacuum rather than pressure? Could you make Programmable Controller a ComputerCraft peripheral in some way, just like Drones are now? It would be nice if we had getAllStacks(), getInventorySize() etc. "chest" methods in Drone Interface.

it would be very nice if we could teleport pressure / vacuum as liquid via tesseracts. I know that this is a bit crazy idea, as 99% of this mod resembles real life physics (except plants...), but it would greatly increase this mods usability. Right now we're forced to do everything either in our workshop or build large infrastructure somewhere if we want to use things smoothly.

Hiranus avatar Jul 20 '15 18:07 Hiranus

It would be nice if seismic sensor worked with other oil types. Simple "Oil was found" will do.

Currently I'm not doing this because I was worried about performance. However, it might be doable.

Shouldn't Gas Lift work with vacuum rather than pressure?

Nope http://petrowiki.org/Gas_lift And even if it needed vacuum, the Gas Lift is quite early game, so I'd rather not let the player require a Vacuum Pump.

Could you make Programmable Controller a ComputerCraft peripheral in some way, just like Drones are now?

Sure, I can't promise the "chest" methods though.

it would be very nice if we could teleport pressure / vacuum as liquid via tesseracts.

~~Also sounds good. I'll have to look into TE's API to see if it's even possible though.~~ As far as I can see I can't do it (in a clean way). sorry. You'll have to use a few Flux Compressors.

MaartenKok8 avatar Jul 22 '15 22:07 MaartenKok8