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looping sounds/sounds don't stop when source/lua tells them to.

Open TheVogels opened this issue 3 years ago • 9 comments

Sounds that are playing won't stop when they receive stopsound. If its looping it will play forever until you do stopsound in console. I think this is a bug with your sound detour. This doesn't apply to all sounds.

TheVogels avatar Dec 26 '22 19:12 TheVogels

which sounds specifically?

meetric1 avatar Dec 26 '22 19:12 meetric1

I will post a video to show it. I will upload the link when its done uploading and viewable.

TheVogels avatar Dec 26 '22 19:12 TheVogels

https://youtu.be/hK2E-sn0ou0?t=136

some audio works right but the ones I mostly show in the video are broken ones. Also for some reason the texture is too big.

TheVogels avatar Dec 26 '22 20:12 TheVogels

hm, what gun addon is causing this issue?

meetric1 avatar Dec 26 '22 22:12 meetric1

its also simphys. I will check

TheVogels avatar Dec 26 '22 23:12 TheVogels

[TFA][AT] Warface TEC-9

TheVogels avatar Dec 26 '22 23:12 TheVogels

There are more addons with this bug. Like a jetpack swep.

TheVogels avatar Dec 30 '22 15:12 TheVogels

Also physics

TheVogels avatar Feb 13 '23 23:02 TheVogels

yeah this is true for e2 played sounds aswell, apparently sometimes soundStop() does nothing, soundPurge() also sometimes does nothing by the looks of things Experienced both of those while working

Mrleplayz avatar Jun 10 '23 14:06 Mrleplayz