Coherence icon indicating copy to clipboard operation
Coherence copied to clipboard

Add support for UVs

Open McManning opened this issue 5 years ago • 2 comments

Implement the UV layers as buffers to pass into Unity

McManning avatar Sep 18 '20 18:09 McManning

Done, currently up to 4. Unity supports 8 but like...

McManning avatar Jan 26 '21 04:01 McManning

I lied, not done apparently. It supports one UV channel for a transfer but that's it (see: Mesh.CopyMeshDataNative)

McManning avatar Oct 15 '21 21:10 McManning

Resolved as part of the new C++ core

McManning avatar Nov 16 '22 22:11 McManning