OpenCAGE icon indicating copy to clipboard operation
OpenCAGE copied to clipboard

Using GO with Unity scene showing generates exception

Open ghramsey opened this issue 2 years ago • 2 comments

This is mission 5 upperhospital file. The story mission has an offset. Just navigating around the Level_Composites\story_mission\ composite. I clicked on the M09_PT02 story mission composite and it's entity parameters show. On that window there's GO button. If unity is open and running clicking that button generates the exception below. Continue does allow it to go on w/o futher issue however I suspect the exception is unintended. Perhaps there's some file being used and thus locked? I initially had the game running too and thought it was just a conflict. Closing the game did not stop the error though, but stopping the unity scene does.

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at CommandsEditor.EditorUtils.GenerateEntityName(Entity entity, Composite composite, Boolean regenCache)
   at CommandsEditor.UserControls.GUI_Link.PopulateUI(EntityConnector link, Boolean isLinkOut, ShortGuid linkInGuid)
   at CommandsEditor.DockPanels.EntityDisplay.Reload()
   at CommandsEditor.DockPanels.EntityDisplay..ctor(CompositeDisplay compositeDisplay, Entity entity)
   at CommandsEditor.DockPanels.CompositeDisplay.LoadEntity(Entity entity)
   at CommandsEditor.DockPanels.CompositeDisplay.composite_content_SelectedIndexChanged(Object sender, EventArgs e)
   at System.Windows.Forms.ListView.OnSelectedIndexChanged(EventArgs e)
   at System.Windows.Forms.ListView.WmReflectNotify(Message& m)
   at System.Windows.Forms.ListView.WndProc(Message& m)
   at ListViewGroupCollapse.ListViewExtended.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9181.0 built by: NET481REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
CommandsEditor
    Assembly Version: 0.2.0.0
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9206.0 built by: NET481REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9181.0 built by: NET481REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9037.0 built by: NET481REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
    Assembly Version: 1.0.0.0
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
DiscordRPC
    Assembly Version: 1.2.1.24
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
CathodeLib
    Assembly Version: 0.5.1.0
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
netstandard
    Assembly Version: 2.0.0.0
    Win32 Version: 4.8.9037.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/netstandard/v4.0_2.0.0.0__cc7b13ffcd2ddd51/netstandard.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9200.0 built by: NET481REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9037.0 built by: NET481REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9037.0 built by: NET481REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
PresentationCore
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9200.0 built by: NET481REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
WindowsBase
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9200.0 built by: NET481REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Newtonsoft.Json
    Assembly Version: 13.0.0.0
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
WeifenLuo.WinFormsUI.Docking.ThemeVS2015
    Assembly Version: 1.0.0.0
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9037.0 built by: NET481REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9037.0 built by: NET481REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9037.0 built by: NET481REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.9191.0 built by: NET481REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
websocket-sharp
    Assembly Version: 1.0.2.19803
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
System.Numerics.Vectors
    Assembly Version: 4.1.4.0
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------
System.Memory
    Assembly Version: 4.0.1.1
    Win32 Version: 0.2.0.0
    CodeBase: file:///D:/SteamLibrary/steamapps/common/Alien%20Isolation/DATA/MODTOOLS/REMOTE_ASSETS/scripteditor/CommandsEditor.exe
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

ghramsey avatar Dec 27 '23 22:12 ghramsey

IDK why my text above looks so huge. I didn't do that.

ghramsey avatar Dec 27 '23 22:12 ghramsey

IDK why my text above looks so huge. I didn't do that.

Pro tip, wrapping the error message with ``` will fix your formatting problems!

MattFiler avatar Dec 28 '23 09:12 MattFiler