ZoomableTextureView
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Why is it slow to render 720p streams and verry slow to render 1080p video streams.
Hi ,
The panning and zooming work nicely especially on low resolution streams, but it shows large delays on 1080p streams. To find the bottleneck that drives these delays I have tested rendering a 1080p stream on a simple textureView without panning and zooming methods. It ended up working without delays. I tested it on Galaxy s20+ with 12 GB of RAM.
I wonder what can I do to speed up the rendering of larger resolution streams like 1080p with panning and zooming.
Thank you