Man Python

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It's a Rigid Body type issue: on example Collisions is Convex Hull (armory setting this as default as I experienced), when Box then no problem, but.. when Box.. players in...

[third_person_box_3.zip](https://github.com/armory3d/armory/files/12802735/third_person_box_3.zip) On box also flashing, but the issue is changing regarding Rigid Body type as unexpected behavior in this case.

Finally small test and operations around box broken file that can test more project (play button etc. trying rung but no effect, can again click play but not working). Reset...

``` jupyter notebook --version 6.5.2 jupyter lab --version 3.5.2 jupyter server --version 1.23.5 ``` Other as on link Python 3.11.1, and freebsd-13.0-RELEASE-p12 > I'm also sure it is not related...

Not sure.. intelisense or dock window with outliner (more this). ![test_c](https://github.com/microsoft/vscode-cpptools/assets/25403861/39967d0b-0cd4-48ff-8146-8bfdb9a83955)

Let me see.. I added test2.c file where have problem. Will be great to see your file. Maybe is coding problem.. not sure. But is strange. [test2.zip](https://github.com/microsoft/vscode-cpptools/files/14923225/test2.zip)

Don't understanding nothing here : ) 1. Soo.. symbols are in database for each language? Where? 2. I tried re-instal extensions as related c/c++ and nothing. 3. The test.c code...

Ok, got it.. but.. base exist, and some issue around coding? Or it's normal? ![browse vc db](https://github.com/microsoft/vscode-cpptools/assets/25403861/17f1ea11-4f82-4425-bcb3-6af3fcdbdd94)

Data base exist. Symbols list not exist. Soo.. if no symbols, then some type of bug.. Did you try my file? Sent me other own example to check how can...

In output I dont have C/C++ when .c But.. I save .c file as .cpp and symbols exist (and then I have in combolist C/C++), so it's problem only when...