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"SpawnHeightOffset" isn't working in the latest TC builds (#162/#163)

Open ZoefyC opened this issue 9 years ago • 2 comments

"SpawnHeightOffset" isn't working in the latest TC builds(162/163).

This is with build 163, same in build 162: 2016-10-13_14 01 53

This is in build 159: 2016-10-13_14 05 22

I didn't change any settings in the bo3 files.

ZoefyC avatar Oct 13 '16 12:10 ZoefyC

I cannot reproduce this. I added a SpawnHeightOffset to a mob-spawner like BO3, and it spawned correctly.

2016-10-16_16 21 25

rutgerkok avatar Oct 16 '16 14:10 rutgerkok

I just tested it again, it turns out some of my bo3s are immune to the SpawnHeightOffset. I exported both trees the same day and with the same version of bo3tools and TC. But somehow lemonfox' tree (we-birch08) is immune to the offset but my own tree (we-birch09) isn't. It doesn't even blink if you set it to SpawnHeightOffset: -8 or something.

birch trees.zip

I asked around on the forums if anyone else is having trouble with this, LanToaster is having trouble with this, too.

ZoefyC avatar Oct 16 '16 15:10 ZoefyC