feature request: export entities (mobs) with bo3tools
It would be super awesome if we could export mobs with bo3tools! Well, yes, I could use biomes or spawners to spawn mobs... But I don't want my players to build massive mobfarms out of my custom structures. Yes, those mobs can get killed and don't respawn. But that way if my players stumble upon a merchant with horrible trades they can't just kill it to get a better trade, if you know what I mean. It would be nice if my gingerbread witchhut would be occupied by a witch, maybe even called something like "Priscilla Cockroachcruncher". You could build your own villages, without having to make it a biome or set a spawner.
It would open up so many new possibilities for creating maps :)
Dont think its possible to include entitie in a bo3/schematic
It does now: https://github.com/MCTCP/TerrainControl/pull/556