TerrainControl
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Mob spawns still broken on single player forge
This is the same closed issue mentioned here: https://github.com/MCTCP/TerrainControl/issues/271 which looks to be fixed for servers, but running only the forge client in single player results in creepers in the nether and all that fun stuff.
This is true for every version I've tried (terraincontrol-forge-2.6.3 for 1.7.10 and terraincontrol-forge-2.7.3-SNAPSHOT for 1.8).
I've noticed this too on forge minecraft 1.7.10, terraincontrol-forge-2.6.3