Vulkanite breaks with nvidium
When i use Nvidium (Addon for sodium render) + Vulkanite with test shader, my game have some strange things;
- When i rotate my character, blue and red can appear out of nowhere.
- When i make my screen not on fullscreen, my game is black.
pls fix this
Wait, Nvidium turns itself off when shaderpack is loaded
Also, i'm not having first issue, but I have second issue. I know how to fix black screen, just reload shader
We making it out the pre alpha with this one 🗣️⚠️🔊🔊‼️🔥🔥🔥
Wait, Nvidium turns itself off when shaderpack is loaded
bro, for me its on as always, i use it even without nvidium it breaks still
uncompatible between opengl-nvidium nad vulkan-vulkanite
there is no scenario where both can be used (nvidium does not support iris shader pipeline) so im pretty sure this is a wontfix