CharacterStudio
CharacterStudio copied to clipboard
Open source web based custom VRM avatar creation platform
Wip for thumbnail generation :)
When doing a batch download for LoRA / Sprite generator, create and save the output files to a download folder that contains subfolders to keep things organized
Current texture atlas generation creates same section size for each texture as image  But some of them are more important than other (for example, body section should be bigger...
In `CharacterManifestData.js` Function `isRestricted(targetModelTrait)` I noticed `const traitTypes = getAsArray(trait.type);` Line 703. variable `trait` comes from nowhere so it's always undefined https://github.com/M3-org/CharacterStudio/blob/main/src/library/CharacterManifestData.js#L703
It's not fun to have to constantly switch between blender / unity to do basic editing of wearables, it'd be better if one could import a wearable that doesn't have...
 I imported the role resource into the pulic folder, but it didn't work. Which specific subfolder is it?
It can be useful to change animations from an imported VRM Implementation would be similar to how animation player was added into batch manifest page can be useful for testing...
checkbox to add wind (with ability to change power / rotation) in the scene would be cool for future photo mode / testing spring bones
normal maps are removed when using optimizer