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Bump map not or much less visible when rendering with CPU

Open MetinSeven opened this issue 5 years ago • 0 comments

Hi,

In my notorious pumpkin scene, the bump map I used on the pumpkin's outer skin is only visible using GPU rendering, not when rendering with CPU.

GPU rendering (notice the bump map on top of the pumpkin's outer skin): Pumpkin GPU

CPU rendering: Pumpkin CPU

Please don't mind the difference in specular highlights. These renderings were made before the specularity issue was fixed, but the bump difference is still present in the latest BlendLuxCore release.

I've already shared the scene with @Dade916, and it can be opened without a crash in Blender 2.92 (alpha). I guess this bump issue is not related to using Luxcore in the unsupported Blender alpha version.

Thanks.


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MetinSeven avatar Nov 28 '20 19:11 MetinSeven