UDIM support
Would it be possible to add support for importing a texture sequence and applying them to correct UV tiles.
Like for example texture_1001.ext, texture_1002.ext would be loaded as a sequence with one node and then each texture would be applied to individual UV tile. So texture_1001.ext on tile 1001 and so on.
Right now all UV tiles seem to be considered the same, so when I apply a texture it gets duplicated across all UV tiles
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I think this needs to be implemented in LuxCore before it can be added to the addon. You might be able to get something working with less than/greater than textures and the UV info texture, but it would have worse performance and would be harder to use than a native implementation for UDIM support in LuxCore.
I don't have sincerely the time, at the moment, to add UDIM support but @Alpistinho may be interested in this topic given he has recently worked on textures.