Problem with Emission nodes, objects are shining black, everything is fine with the CPU and GPU, HELP NEEDED
.blend file: https://drive.google.com/file/d/19jUqhnXKJ-paCHVgHcbyK9jzBKRv0pgD/view?usp=sharing
if you set the value too high (Gain or Exposure), then the node (Emission) produces artefacts in the form of a black glow
My CPU and GPU are fine in other renders it works fine but this is definitely a problem in LuxCore
Why did the cube turn black if, in theory, it should only be lighter?
OS: Windows 10 Blender version: 4.0.2 LuxCore version: 2.8 alpha1
By the way, I forgot to say that this applies not only to objects, but to all light sources.
If you overdo it with brightness, there will be strange effects
I can confirm it @neo2068