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Luminol的分支,旨在 Folia 上运行更多 bukkit 插件

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### 服务端版本 LightingLuminolMC Version LightingLuminol version git-Luminol-"ca1d18a" (MC: 1.20.4) ### 预期的行为 Expected behavior 当玩家传送时,100%传送成功且不会崩溃 ### 观测到的实际行为 Observed/Actual behavior 当玩家传送时(无论是用Residence或huskhome,在管理用tp指令时也会出现),特别是传送到边远区域时,会有概率产生如下报错的崩溃: [io.papermc.paper.threadedregions.ThreadedRegionizer] Failed to acquire region ThreadedRegion{state=3,sectionCount=71,sections=[RegionSection{sectionCoordinate=[31, 29],chunkCount=48,chunksBitset=0000ffffffffffff000000000000000000000000000000000000000000000000,nonEmptyNeighbours=5,hash=739501268},RegionSection{sectionCoordinate=[22, 28],chunkCount=0,chunksBitset=0000000000000000000000000000000000000000000000000000000000000000,nonEmptyNeighbours=2,hash=882319089},RegionSection{sectionCoordinate=[26, 26],chunkCount=0,chunksBitset=0000000000000000000000000000000000000000000000000000000000000000,nonEmptyNeighbours=3,hash=333481805},RegionSection{sectionCoordinate=[24, 24],chunkCount=0,chunksBitset=0000000000000000000000000000000000000000000000000000000000000000,nonEmptyNeighbours=3,hash=566559631},RegionSection{sectionCoordinate=[24, 28],chunkCount=128,chunksBitset=ffffffffffffffffffffffffffffffff00000000000000000000000000000000,nonEmptyNeighbours=5,hash=1081763699},RegionSection{sectionCoordinate=[33,...

bug

### 服务端版本 LightingLuminolMC Version git-Luminol-"811b626" ### 预期的行为 Expected behavior 2],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=24,hash=110880607},RegionSection{sectionCoordinate=[-2, 1],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=19,hash=2012670052},RegionSection{sectionCoordinate=[5, -12],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=2,hash=833242414},RegionSection{sectionCoordinate=[4, -11],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=1,hash=1797121107},RegionSection{sectionCoordinate=[7, -13],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=3,hash=1835440272},RegionSection{sectionCoordinate=[1, -6],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=5,hash=882781052},RegionSection{sectionCoordinate=[6, 6],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=2,hash=1953189955},RegionSection{sectionCoordinate=[0, 5],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=10,hash=1892687329},RegionSection{sectionCoordinate=[-1, 5],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=10,hash=690731379},RegionSection{sectionCoordinate=[0, -5],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=10,hash=1814799073},RegionSection{sectionCoordinate=[-5, 6],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=1,hash=1122766447},RegionSection{sectionCoordinate=[7, 5],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=2,hash=849554630},RegionSection{sectionCoordinate=[14, 0],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=2,hash=1186458560},RegionSection{sectionCoordinate=[1, -1],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=24,hash=2008704349},RegionSection{sectionCoordinate=[-1, 0],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=24,hash=1426559667},RegionSection{sectionCoordinate=[-3, -4],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=8,hash=2129220041},RegionSection{sectionCoordinate=[3, 3],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=19,hash=125389887},RegionSection{sectionCoordinate=[7, 0],chunkCount=0,chunksBitset=0000000000000000,nonEmptyNeighbours=5,hash=600654080},RegionSection{sectionCoordinate=[13, -1],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=2,hash=1253494208},RegionSection{sectionCoordinate=[8, -12],chunkCount=12,chunksBitset=000000000000bf79,nonEmptyNeighbours=2,hash=2120596038},RegionSection{sectionCoordinate=[7, -14],chunkCount=16,chunksBitset=000000000000ffff,nonEmptyNeighbours=2,hash=858786049},RegionSection{sectionCoordinate=[6,...

bug

### 描述你希望添加的功能。 Describe the feature you'd like. 我迫切的希望在服务端上能运行 iseeyou 插件,这可以帮助我更好的录制玩家建造过程 ### 其他 Other _No response_

enhancement

### 服务端版本 LightingLuminolMC Version 1.21.1-DEV-dev/1.21.1@45b8ecb ### 预期的行为 Expected behavior tps下降 ### 观测到的实际行为 Observed/Actual behavior ![image](https://github.com/user-attachments/assets/225fbf10-d926-41fa-ab79-1f58511ed1a7) ### 复现步骤 Steps/models to reproduce tps下降 ### 插件与数据包列表。 Plugin and Datapack List. Paper Plugins: [15:36:58...

bug

### 服务端版本 LightingLuminolMC Version This server is running LightingLuminol version 1.21.4-DEV-dev/1.21.4-hardfork@07204b8 (2025-04-18T18:09:14Z) (Implementing API version 1.21.4-R0.1- SNAPSHOT) ### 预期的行为 Expected behavior 服务器没有此错误 ### 观测到的实际行为 Observed/Actual behavior [02:08:16 ERROR]: [io.papermc.paper.threadedregions.TickRegionScheduler] Region...

bug

### 服务端版本 LightingLuminolMC Version This server is running LightingLuminol version 1.21.4-DEV-dev/1.21.4-hardfork-with-new-scheduler@c60db0c (2025-04-05T00:36:18Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT) ### 预期的行为 Expected behavior [19:32:52 INFO]: [Chunky] Task running for world. Processed: 14249202 chunks...

bug

### 服务端版本 LightingLuminolMC Version [17:39:23 INFO]: This server is running LightingLuminol version 1.21.8-DEV-ver/1.21.8@8da0e8f (2025-11-11T02:10:16Z) (Implementing API version 1.21.8-R0.1-SNAPSHOT) ### 预期的行为 Expected behavior PlayerTeleportEvent中e.getCause()正常工作 ### 观测到的实际行为 Observed/Actual behavior PlayerTeleportEvent中e.getCause()的返回值始终为UNKNOWN ### 复现步骤...

bug

### 服务端版本 LightingLuminolMC Version LightingLuminol version 1.21.8-DEV-ver/1.21.8@dd7bd14 ### 预期的行为 Expected behavior 流体泵在抽取其下方的方块后,周围的液体更新 ### 观测到的实际行为 Observed/Actual behavior 流体泵在抽取其下方的方块后,周围的液体方块不会更新以填满此方块 ### 复现步骤 Steps/models to reproduce 1. 造一个无限水 2. 流体泵里放空桶 3. 抽取后泵下面的方块不会再更新(即为空气) ### 插件与数据包列表。...

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