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Definitions for the LÖVE 2D game framework

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Currently `love.conf` is just defined as follows: ```lua ---@alias love.conf fun(t: table) ``` This is frustrating because it means there's no autocompletion or other type checking on the `t` parameter....

Hello, The definitions in this addon have been generated from https://github.com/LuaLS/lua-language-server/blob/master/tools/love-api.lua by using `./bin/lua-language-server ./tools/build-3rd-meta.lua`. This uses https://github.com/love2d-community/love-api. I would like help with maintaining this addon from someone knowledgeable about...

help wanted

I've installed this plugin via the VS Code plugin manager: `.vscode/settings.json` ```json { "Lua.workspace.library": ["${addons}/love2d/module/library"], "Lua.runtime.version": "LuaJIT", "Lua.runtime.special": { "love.filesystem.load": "loadfile" }, "Lua.workspace.checkThirdParty": false } ``` And I'm still not...

Hi there! I was looking into setting up the Lua language server to work with love2d for definitions, and was trying to figure out what the process is to include...