LowLevelMahn

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you can try replacing DOS4GW (that seem to be the used extender - according to the screenshot) with DOS32A Howto: https://www.dosbox.com/wiki/TOOLS:DOS32A Download: https://vogonsdrivers.com/getfile.php?fileid=2247&menustate=0

> The game still crashed with the same error, but two DOS/32A warnings appeared after that, which are documented here: not restoring the Interrupt table seems to be a result...

(could be that) ARM7 does not allow unaligned memory access (less problematic when happening on x86 or newer ARMs) - could lead to Bus-Errors Undefined-Behavior Sanitizer should show these accesses...

old but more in depth talk about VFX1 on vogons: https://www.vogons.org/viewtopic.php?t=17518

Download Page - links seems to be broken :( http://www.mindflux.com.au/products/iis/vfx1.html#downloads archived files: http://minkirri.apana.org.au/pub/msdos/drivers/video/vfx1/ https://dukeworld.com/2001-current/rtcm/general-controllers/

> Aside from that, the challenge with these kinds of mutations is what to insert (should it be `throw 42`, `throw std::bad_alloc`, or `throw your_custom_exception`?) and where. And the "where"...

non that i know of - i will re-check tomorrow another thing i need to test is another good feature - open up the debugger not from the console but...

`Alt+Pause` also works as expected

i've checked with fresh build of dosbox-svn - if i [x] the debug window the dosbox-svn-debugger closes, as expected, dosbox-svn-main window still runs and work - also very needed because...