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大世界开荒遗漏了某一区域

Open Air111 opened this issue 1 year ago • 1 comments

在提问之前...

  • [X] 我已经搜索了现有的 issues
  • [X] 我在提问题之前至少花费了 5 分钟来思考和准备
  • [X] 我已经阅读了 Wiki 中的 常见问题(FAQ)
  • [ ] 我正在使用最新版的 Alas

描述你的问题

每月开荒任务推迟到下月1号之后,发现121号海域没有被压制,查看log发现在切换完队伍之后在ORDER_SCAN中触发了GameStuckError。查看截图(我设置了保留最后300张)发现开荒编队所在位置刷出了敌人,在切换后进入了作战

如何复现

No response

预期行为

No response

相关 Logs

═══════════════════════════════════════════════════ OS EXPLORE 121 ════════════════════════════════════════════════════
2024-05-02 06:33:15.424 | INFO | OS EXPLORE 121                                                                        
2024-05-02 06:33:15.425 | INFO | <<< TURNING SAMPLE USE >>>                                                            
2024-05-02 06:33:15.426 | INFO | Storage enter                                                                         
2024-05-02 06:33:15.433 | INFO | Click ( 848,  682) @ STORAGE_ENTER                                                    
2024-05-02 06:33:18.599 | INFO | Click ( 803,  660) @ STORAGE_ENTER                                                    
2024-05-02 06:33:19.019 | INFO | [Storage_sample] 0                                                                    
2024-05-02 06:33:19.218 | INFO | [Storage_sample] 0                                                                    
2024-05-02 06:33:19.415 | INFO | [Storage_sample] 0                                                                    
2024-05-02 06:33:19.618 | INFO | [Storage_sample] 0                                                                    
2024-05-02 06:33:19.823 | INFO | [Storage_sample] 0                                                                    
2024-05-02 06:33:20.018 | INFO | [Storage_sample] 0                                                                    
2024-05-02 06:33:20.019 | INFO | All samples in storage have been used                                                 
2024-05-02 06:33:20.020 | INFO | Storage quit                                                                          
2024-05-02 06:33:20.021 | INFO | <<< UI CLICK >>>                                                                      
2024-05-02 06:33:20.025 | INFO | Click (  55,   52) @ BACK_ARROW                                                       
2024-05-02 06:33:20.202 | INFO | <<< FLEET SET TO 3 >>>                                                                
2024-05-02 06:33:20.210 | INFO | Ensure fleet to be 3                                                                  
2024-05-02 06:33:20.215 | INFO | Click ( 330,  659) @ FLEET_CHOOSE                                                     
2024-05-02 06:33:20.408 | INFO | Click ( 259,  482) @ FLEET_BAR_INDEX_3                                                
2024-05-02 06:33:20.613 | INFO | <<< WAIT UNTIL CAMERA STABLE >>>                                                      
2024-05-02 06:33:20.615 | INFO | [homo_storage] ((10, 7), [(110.307, 103.657), (1012.311, 103.657), (-32.959, 600.567),
(1113.057, 600.567)])                                                                                                  
2024-05-02 06:33:20.691 | INFO |            tile_center: 0.942 (good match)                                            
2024-05-02 06:33:20.707 | INFO | 0.067s      edge_lines: 0 hori, 2 vert                                                
2024-05-02 06:33:20.708 | INFO | Edges: / \   homo_loca: ( 71,  75)                                                    
2024-05-02 06:33:20.712 | INFO |            center_loca: (1, 4)                                                        
2024-05-02 06:33:20.714 | INFO | [homo_loca] [71 75]                                                                   
2024-05-02 06:33:20.853 | INFO |            tile_center: 0.942 (good match)                                            
2024-05-02 06:33:20.867 | INFO | 0.063s      edge_lines: 0 hori, 2 vert                                                
2024-05-02 06:33:20.868 | INFO | Edges: / \   homo_loca: ( 34,  39)                                                    
2024-05-02 06:33:20.872 | INFO |            center_loca: (0, 4)                                                        
2024-05-02 06:33:20.873 | INFO | [homo_loca] [34 39]                                                                   
2024-05-02 06:33:21.064 | INFO |            tile_center: 0.598 (bad match)                                             
2024-05-02 06:33:21.260 | INFO |            tile_corner: 0.811 (1 matches)                                             
2024-05-02 06:33:21.274 | INFO | 0.265s      edge_lines: 0 hori, 0 vert                                                
2024-05-02 06:33:21.275 | INFO | Edges:       homo_loca: (  3,  39)                                                    
2024-05-02 06:33:21.281 | INFO |           grids_offset: (1, 0)                                                        
2024-05-02 06:33:21.282 | INFO |            center_loca: (4, 4)                                                        
2024-05-02 06:33:21.284 | INFO | [homo_loca] [ 3.94654777 39.94658255]                                                 
2024-05-02 06:33:21.352 | INFO |            tile_center: 0.598 (bad match)                                             
2024-05-02 06:33:21.538 | INFO |            tile_corner: 0.811 (1 matches)                                             
2024-05-02 06:33:21.552 | INFO | 0.256s      edge_lines: 0 hori, 0 vert                                                
2024-05-02 06:33:21.553 | INFO | Edges:       homo_loca: (  3,  39)                                                    
2024-05-02 06:33:21.558 | INFO |           grids_offset: (1, 0)                                                        
2024-05-02 06:33:21.560 | INFO |            center_loca: (4, 4)                                                        
2024-05-02 06:33:21.561 | INFO | [homo_loca] [ 3.94654777 39.94658255]                                                 
2024-05-02 06:33:21.626 | INFO |            tile_center: 0.598 (bad match)                                             
2024-05-02 06:33:21.818 | INFO |            tile_corner: 0.811 (1 matches)                                             
2024-05-02 06:33:21.832 | INFO | 0.259s      edge_lines: 0 hori, 0 vert                                                
2024-05-02 06:33:21.833 | INFO | Edges:       homo_loca: (  3,  39)                                                    
2024-05-02 06:33:21.840 | INFO |           grids_offset: (1, 0)                                                        
2024-05-02 06:33:21.842 | INFO |            center_loca: (4, 4)                                                        
2024-05-02 06:33:21.843 | INFO | [homo_loca] [ 3.94654777 39.94658255]                                                 
2024-05-02 06:33:21.913 | INFO |            tile_center: 0.598 (bad match)                                             
2024-05-02 06:33:22.104 | INFO |            tile_corner: 0.811 (1 matches)                                             
2024-05-02 06:33:22.118 | INFO | 0.262s      edge_lines: 0 hori, 0 vert                                                
2024-05-02 06:33:22.120 | INFO | Edges:       homo_loca: (  3,  39)                                                    
2024-05-02 06:33:22.126 | INFO |           grids_offset: (1, 0)                                                        
2024-05-02 06:33:22.128 | INFO |            center_loca: (4, 4)                                                        
2024-05-02 06:33:22.129 | INFO | [homo_loca] [ 3.94654777 39.94658255]                                                 
2024-05-02 06:33:22.129 | INFO | Camera stabled                                                                        
2024-05-02 06:33:22.131 | INFO | <<< ORDER_SCAN >>>                                                                    
2024-05-02 06:33:22.132 | INFO | Order enter                                                                           
2024-05-02 06:34:20.460 | INFO | Function calls:                                                                       
          <string>   L1 <module>                                                                                       
          spawn.py L105 spawn_main()                                                                                   
          spawn.py L118 _main()                                                                                        
        process.py L297 _bootstrap()                                                                                   
        process.py  L99 run()                                                                                          
process_manager.py L151 run_process()                                                                                  
           alas.py L521 loop()                                                                                         
           alas.py  L68 run()                                                                                          
           alas.py L301 opsi_explore()                                                                                 
         os_run.py  L27 opsi_explore()                                                                                 
operation_siren.py L513 os_explore()                                                                                   
operation_siren.py L500 _os_explore()                                                                                  
      map_order.py L148 os_order_execute()                                                                             
      map_order.py  L69 order_execute()                                                                                
      map_order.py  L29 order_enter()                                                                                  
         device.py L161 screenshot()                                                                                   
         device.py L219 stuck_record_check()                                                                           
         device.py  L40 show_function_call()                                                                           
2024-05-02 06:34:20.462 | WARNING | Wait too long                                                                      
2024-05-02 06:34:20.463 | WARNING | Waiting for {'GET_MEOWFFICER_ITEMS_1', 'STORY_SKIP_3', 'POPUP_CONFIRM',            
'GET_ITEMS_1', 'MAP_GOTO_GLOBE_FOG', 'GET_ITEMS_2', 'FLEET_2', 'GET_ITEMS_3', 'GET_MEOWFFICER_ITEMS_2', 'FLEET_1',     
'STORY_CLOSE', 'ORDER_CHECK', 'OS_GAME_TIPS', 'IN_MAP', 'AUTO_SEARCH_REWARD', 'GET_ADAPTABILITY', 'MAP_WORLD',         
'MAP_ARCHIVES', 'GET_MISSION', 'GAME_TIPS', 'FLEET_3', 'GUILD_POPUP_CONFIRM'}                                          
2024-05-02 06:34:20.627 | INFO | [Package_name] com.bilibili.azurlane                                                  
2024-05-02 06:34:20.628 | ERROR | GameStuckError: Wait too long                                                        
2024-05-02 06:34:20.630 | WARNING | Saving error: ./log/error/1714602860630

重启后判断Zone cleared,跳过了这个海域

═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════
                                                        RESTART                                                        
═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════
2024-05-02 06:35:03.423 | INFO | <<< APP RESTART >>>                                                                   
...
2024-05-02 06:35:28.964 | INFO | Scheduler: Start task `OpsiExplore`                                                   
═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════
                                                      OPSIEXPLORE                                                      
═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════
═══════════════════════════════════════════════════════ OS INIT ═══════════════════════════════════════════════════════
2024-05-02 06:35:29.059 | INFO | OS INIT                                                                               
...
2024-05-02 06:35:31.374 | INFO | [Zone] [121|East Continental Shelf A]                                                 
────────────────────────────────────────────────── AFTER AUTO SEARCH ──────────────────────────────────────────────────
2024-05-02 06:35:31.376 | INFO | AFTER AUTO SEARCH                                                                     
...                                         
2024-05-02 06:35:31.431 | INFO | Run auto search, question=True, rescan=False                                          
─────────────────────────────────────────────────── OS AUTO SEARCH ────────────────────────────────────────────────────
2024-05-02 06:35:31.433 | INFO | OS AUTO SEARCH                                                                                                                                        
...
2024-05-02 06:37:41.177 | INFO | OS auto search finished                                                               
...                       
────────────────────────────────────────────────── AFTER AUTO SEARCH ──────────────────────────────────────────────────
2024-05-02 06:37:41.184 | INFO | AFTER AUTO SEARCH                                                                     
2024-05-02 06:37:41.187 | INFO | No EMP debuff on current fleet                                                        
2024-05-02 06:37:41.188 | INFO | Handle after auto search finished, solved=False                                       
─────────────────────────────────────────────────── CLEAR QUESTION ────────────────────────────────────────────────────
2024-05-02 06:37:41.189 | INFO | CLEAR QUESTION                                                                        
...                                                           
2024-05-02 06:37:41.237 | INFO | No question mark above current fleet on this radar                                    
────────────────────────────────────────────────── AFTER AUTO SEARCH ──────────────────────────────────────────────────
2024-05-02 06:37:41.238 | INFO | AFTER AUTO SEARCH                                                                     
2024-05-02 06:37:41.240 | INFO | No EMP debuff on current fleet                                                        
2024-05-02 06:37:41.241 | INFO | Handle after auto search finished, solved=False                                       
═════════════════════════════════════════════════════ OS EXPLORE ══════════════════════════════════════════════════════
2024-05-02 06:37:41.242 | INFO | OS EXPLORE                                                                            
2024-05-02 06:37:41.243 | INFO | Last zone: [106|Northwest Passage F], next zone: [121]                                
2024-05-02 06:37:41.244 | INFO | <<< GLOBE GOTO: [121|EAST CONTINENTAL SHELF A] >>>                                    
2024-05-02 06:37:41.245 | INFO | Already at target zone                                                                
2024-05-02 06:37:41.246 | INFO | Zone cleared: [121|East Continental Shelf A]                                          
2024-05-02 06:37:41.256 | INFO | Bind task ['General', 'Alas', 'OpsiGeneral', 'OpsiExplore']                           
2024-05-02 06:37:41.257 | INFO | Save config ./config\alas-mumu.json, OpsiExplore.OpsiExplore.LastZone=121             
2024-05-02 06:37:41.263 | INFO | <<< GLOBE GOTO: [72|MEDITERRANEE B] >>> 

截图

第3-6张

2024-05-02_06-33-20-400596

2024-05-02_06-33-20-601471

2024-05-02_06-33-20-801505

2024-05-02_06-33-21-007424

第300张

2024-05-02_06-34-20-443240

还有别的吗?

No response

Air111 avatar May 02 '24 03:05 Air111

或许可以和#3702 用同一个方案:发现不对劲时检查是否在战斗中或战斗结算界面。 3702中的“不对劲”是指移动超时后重新扫图时报错Image to detect is not in_map 那么大世界开荒时的“不对劲”就是指尝试使用空域侦察时报错Wait too long 顺便问一下,安全海域会出现这种被骑脸的情况吗?如果会就需要额外的处理方法了。

ec7529a2 avatar May 02 '24 09:05 ec7529a2