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fix(macos): Mouse input broken in-game

Open Hazer opened this issue 1 year ago • 1 comments

Description

This issue was initially reported on Discord

Basically, we have 2 main issues:

  • The cursor sometimes keeps showing on the screen even when it should not appear;
  • While the cursor moves on the screen, some 3D engines can't capture the movements and cannot move mechanisms bound to the mouse, such as Camera, Object Rotation, etc.

The behavior can be reproduced on Minecraft Java Edition and Tomb Raider. FPS games are mostly prone, some games may not really have issues, but I bet most 3D FPS are failing.

Screenshot

bug: bug gif

fixed: fixed gif

Issues Fixed or Closed

Type of Change

  • [x] Bug fix (non-breaking change which fixes an issue)
  • [ ] New feature (non-breaking change which adds functionality)
  • [x] Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • [ ] Dependency update (updates to dependencies)
  • [ ] Documentation update (changes to documentation)
  • [x] Repository update (changes to repository files, e.g. .github/...)

Checklist

  • [x] My code follows the style guidelines of this project
  • [x] I have performed a self-review of my own code
  • [ ] I have commented my code, particularly in hard-to-understand areas
  • [ ] I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch must be updated before it can be merged. You must also Allow edits from maintainers.

  • [x] I want maintainers to keep my branch updated

Hazer avatar May 21 '24 16:05 Hazer

Codecov Report

Attention: Patch coverage is 65.21739% with 24 lines in your changes missing coverage. Please review.

Project coverage is 9.69%. Comparing base (886d88b) to head (84183af). Report is 164 commits behind head on master.

Files with missing lines Patch % Lines
src/platform/macos/input.cpp 68.75% 10 Missing and 5 partials :warning:
src/platform/linux/input.cpp 58.82% 3 Missing and 4 partials :warning:
src/platform/windows/input.cpp 0.00% 2 Missing :warning:
Additional details and impacted files
@@            Coverage Diff            @@
##           master   #2550      +/-   ##
=========================================
+ Coverage    7.98%   9.69%   +1.70%     
=========================================
  Files          88      88              
  Lines       18039   18070      +31     
  Branches     8596    8605       +9     
=========================================
+ Hits         1441    1752     +311     
+ Misses      15828   13491    -2337     
- Partials      770    2827    +2057     
Flag Coverage Δ
Linux 8.42% <63.15%> (+2.37%) :arrow_up:
Windows 3.78% <50.00%> (+0.01%) :arrow_up:
macOS-12 9.75% <70.00%> (+0.73%) :arrow_up:
macOS-13 ?
macOS-14 ?

Flags with carried forward coverage won't be shown. Click here to find out more.

Files with missing lines Coverage Δ
src/platform/common.h 32.50% <ø> (-1.25%) :arrow_down:
src/utility.h 28.50% <100.00%> (+0.67%) :arrow_up:
src/platform/windows/input.cpp 0.40% <0.00%> (-0.01%) :arrow_down:
src/platform/linux/input.cpp 26.13% <58.82%> (+25.94%) :arrow_up:
src/platform/macos/input.cpp 36.78% <68.75%> (+34.32%) :arrow_up:

... and 31 files with indirect coverage changes

codecov[bot] avatar May 21 '24 16:05 codecov[bot]

Rebase with #2606 before moving from draft

Hazer avatar May 30 '24 02:05 Hazer