Lua-Modules
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fix(Opponent): opponentname condition in PlayerExtCustom faulty
Summary
Opponent.resolve gsubs for underscores before calling to this function, but opponentname is stored with spaces.
How did you test this change?
/dev
Would it not be better to set in match2 to pagify?
Would it not be better to set in match2 to pagify?
might cause issues in other places, e.g. GTL etc
Would it not be better to set in match2 to pagify?
might cause issues in other places, e.g. GTL etc
That's going through legacy, so just need to make sure it's kept the same there as today