Grand Final map increased for Match 2 Brackets
Based off an idea concept from Rainbow Six: https://discord.com/channels/93055209017729024/315607343331278848/1244481542403915808
PaTcHiZzEl — 5/26/2024 at 7:45 PM (PDT)
I have a suggestion:
In the Copy Paste bracket code generator, could there be a parameter for setting Number of Maps in the Grand Finals separate from the rest of the bracket? In almost every bracket I create, the # of maps in the final is greater than the rest of the bracket, so I end up having to generate code twice.
Not important but would be a nice QoL``
Often times Grand Finals of brackets have an increased map pool than the preceeding rounds. So a Grand Final might be a Bo9 instead of Bo5.
Would need to know what the Grand Finals Map count is in advanced (probably a new form field), then actually apply it. This would also change the map vetos process
please copy the discord comment over here so when the discord link breaks we still know what this is about
possible solution
- adjust commons to pass along bracketdata in https://github.com/Liquipedia/Lua-Modules/blob/fa74b6a327ab19b394f81cc9a9c8219f1ab4df81/components/match2/commons/get_match_group_copy_paste.lua#L158
- adjust all customs to avoid annotation errors
- add a function (to /base imo) that checks if a match has has 3rd place / reset match info in its bracketdata — this indicates a finals match fwiw
- adjust the r6 custom