Linus

Results 58 comments of Linus

What exactly did you manage to store? Using Pathology? How does it perform with a lot of lines?

@lucashoeft sounds great! Would you like to share your implementation? Did you use SwiftyDraw for your app or some other library/custom solution?

@lucashoeft thanks for sharing! the implementation of the drawing logic looks pretty similar as far as I can tell. I will try to integrate this into SwiftyDraw and see if...

@evancooper9 you can still share what you've done if you'd like. We can compare the approaches and see which one works best for SwiftyDraw :)

@lucashoeft I've checked out your code above. Regarding the drawing itself: when drawing really fast, the lines get very choppy. Any idea how to deal with that? ![IMG_DF25C7739B63-1](https://user-images.githubusercontent.com/9455439/56304089-a45d7b80-613d-11e9-975f-d75a1c01d5eb.jpeg)

@lucashoeft I figured that, but how do we combine the two approaches? The thing is that `CGMutablePath` (SwiftyDraw uses) isn't mutable - with [Pathology](https://github.com/keighl/Pathology) it is, but then we're back...

Cool, thanks @bhaveshbc for sharing. Does your code: 1. load & save data quickly? 2. allow for smooth drawing? – as opposed to the previous approach with the choppy lines

Cool, then I'll try it out and merge into the repo if suitable.

So I just tried to implement your code and I have a couple of questions: 1. in the first snippet, where do you get `context` from? 2. did you create...

@bhaveshbc so far I've not been able to get your code running. Would you mind forking the project and creating a PR? That'd be really helpful!