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Scenario Manager: Block signals which are apart of any route should be set to red ingame

Open Jean28518 opened this issue 4 years ago • 3 comments

Block signals which are apart of any route should be set to red.

Jean28518 avatar Jan 22 '22 15:01 Jean28518

I'd change this PR to "default state for signals should be red", as even signals that are part of a route but would not be unlocked at this moment should be red.

aprilthepink avatar Feb 08 '24 22:02 aprilthepink

Our issue here is the signals are not dynamic right now. That's why the issue is framed the way it is. Rewriting the the system to a block signal like it's done in factorio for example is a different topic though.

HaSa1002 avatar Feb 10 '24 14:02 HaSa1002

Our issue here is the signals are not dynamic right now. That's why the issue is framed the way it is. Rewriting the the system to a block signal like it's done in factorio for example is a different topic though.

OH thats why I have been stuck on this logic for this long..

aprilthepink avatar Feb 18 '24 16:02 aprilthepink