Clément Grégoire

Results 98 comments of Clément Grégoire

I also think this would be a good feature to have. My use case is when doing benchmarks with [nanobench](https://github.com/martinus/nanobench), it would be practical to use the same name for...

Hi, sadly using `CMAKE_CXX_FLAGS` or `add_compile_options` (though the latter is better) doesn't change the main issue: the user can not control wether or not to use the flags. For example...

I think include directories marked as `-isystem` would be a fit?

Templated benchmarks could be useful (especially with c++11 variadic templates). But I think it shouldn't depend too much on c++11, or at least have the non-c++11 features still backward-compatible. Using...

All paths are converted to absolute ones here : https://github.com/nickbruun/hayai/blob/master/CMakeLists.txt#L20-L26 The problem it triggers is described here : http://www.cmake.org/Bug/view.php?id=15665

You're welcome ! Hayai is pretty cool, so it'd be sad to have tiny things make it look bad =)

Linux Mint LMDE at work, Windows mingw32-64 at home. Have not tested hayai on windows yet though.

I think we'll need to start by having something decent on PC (both windows and linux) before porting on 3ds :)

3D mode means 400x240 per eye, not 800x240. The console is not powerful enough anyway.

> I meant, 3ds XL is higher than normal 3ds No. I've developed for 3ds, and this is not the case. I think you mean the "horizontal anti-aliasing", but in...